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Ego erp archiver download

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A new texture will be added and can be seen at the end of the list.Type in a new name for your texture, make sure it is unique and press OK.Press Add so that a new window pops up.In the Textures tab select a texture from the list for your new texture to be based on.Switch back to the Textures tab to continue editing the texture.Important info to look at: width, height, format, mipmaps.You will see a bunch of info for the texture selected in the Textures tab.Click File -> Save to save your new PSSG.After editing press Import and select your modified file.When finished editing dds file, if the texelFormat (see 'Looking Up Texture Info') is u8 use save option 8 L 8 bpp | Luminance, and if it is ui8x4 use option 8.8.8.8 ARGB 32 bpp | unsigned.A folder will be made with all texture files in the same directory as the pssg. OR Replacement Step 1 and 2: In the Textures tab press Export All Textures.Press Export to save the section as a new file to edit with another editor such as Photoshop.In the Textures tab select a texture from the list.Textures can be previewed and modified through DDS conversion.Ĭar models can be modified through glTF conversion.Īfter turning on the program simply click File -> Open and select a PSSG to edit. This tool will allow you to open and edit PSSG files for the EGO engine games.

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